Project made for my second year of university with my classmate @letpetehost.

He worked on the modelling of the big light, traffic assets, chairs, door, trash assets, cables, extras for floor and secondary lamps.

I made the models and texturing for the rest of the environment, like light meter, tubes, metal sheets, cables, metal cages, walls, windows, steel columns, floor, railings, etc. I also worked on the illumination for the scene.

I had a lot in mind that i could improve it for the final result, so i decided to upgrade the illumination and work post processing in blender and photoshop.

Render Process

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Final render with post processing
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Basic render without post processing
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Environment textures
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Wireframes

Environment in Video